My story of Guess my Robot
Which sequences did you post?
Which sequences did you try to solve? Which did you succeed in solving and
which not? Try to explain why you could solve some and not others?
When solving a sequence, did you manage to train a robot to generate it? If
not, why not? If yes, what did training the robot teach you about the
sequence?
What interesting responses did you receive to your sequences or comments? Why
did you find them interesting?
Think of something special or surprising that happened to you during the game.
What I liked about Guess my Robot
What are the things you liked most about the game? Why?
What I didn't like
What do you think could be improved, and how?
Was anything about the game unclear or confusing? If yes, what, and how could
it be improved?
Did you encounter any technical difficulties? Give examples, and explain you
how overcame them.
The Mathematics of Guess my Robot
Give an example of a sequence you found interesting. Explain what was
interesting about it.
Give an example of an "easy" sequence. What makes it easy?
Give an example of a "hard" sequence. What makes it hard?
When playing guess my robot, did you try to solve the "easy" or the "hard" sequences? Why?
Was the mathematics of the game challenging? Is that good or bad? Try to
convince someone who thinks otherwise.
Does programming in ToonTalk change the kind of mathematics you do? In what
way?
What did you learn from interacting with other players?
Did others solve the same sequences as you did, but differently? What did you
think when that happened?
Guess my Robot and Learning
List 1-3 things you learnt from this game.
Do you think that Guess my Robot is a good way to learn about sequences? Why /
Why not?
How could the game be improved, to make it ...
- More interesting
- More exciting
- More challenging
- Offer more opportunities for exploring mathematics
In what ways is Guess my Robot related to the Mathematics you learn at school?
General comments
Anything else you would like to tell us (researchers, teachers, fellow
players):
Invent your own game
Propose a game of your own, that uses ToonTalk and web reports, and can
help players learn Mathematics.