On page 10 of your main notebook
you'll find a notebook of options for customizing ToonTalk. These work very much like picture controllers and sensors. All of
these controllers change things for the current user and not all users. You can make
changes that affect all users by clicking on "Set Options" after starting
ToonTalk. (Very advanced users can also customize ToonTalk by adding command
line options and by editing the ToonTalk initialization file.)
ADVANCED USERS ONLY:
The customization controllers in the options
notebook are:
Page 4. Controls whether sound is on. Typing
space bar switches it from "yes" to "no" and pressing it again
switches back to "yes".
Page 6. Controls the size of the city. Ranges
from 1 to 255. If negative city will be about half full of houses. This won't take effect
until the next time you start ToonTalk. Your computer needs lots of memory and free disk
space to run ToonTalk with large active cities. You
can also control the number of houses on a block.
Note that this has no effect on saved cities.
Page 8. Mouse button use. Normally all the
mouse buttons mean the same thing except when flying a helicopter. Various shortcuts can
be assigned to the middle and right buttons. See mouse buttons for
details.
Page 10. Screen size control. Default is
hardware full-screen size. Can be 1x, 2x, 3x or 4x where x is the resolution
chosen in 'Set Options'. If it is set to a
size equal to or bigger than the screen then a soft version of full-screen mode is in
place. This will typically be slower and animate less smoothly but on some machines is
better.
Page 12. Speed of ToonTalk. Default is 100.
If more than 100 then all the animation runs faster, if less than 100 then they run
slower. You can see its use in the Fibonacci Demo.
Page 14. Minimum frame duration. Default is
0. Higher numbers slow the system down but make for a more even frame rate.
Page 16. Marty's letter size. Default is 100.
Larger numbers make the text in his talk balloons larger.
Page 18. Marty's talking speed. Default is
100. Larger numbers mean he'll wait longer between talk balloons.
Page 20.Marty's talk level. Default is 2.
Ranges from 0 to 100. If 0 then Marty will say everything possible. If 100 then he will say
nothing unless you are holding or pointing to something when you call for him.